I am not sure what isn’t working, but I am getting a idle live link. I am seeing a exporting node, with like an estimated 30 minutes export, and then idle. I never had this issue prior to 2.0.
[20:28:20.003] Warning : Render host bobby (127.0.0.1:20701) is not responding
[20:28:20.007] Warning : Server dropped and there are no more render hosts that can work on the scene. Waiting for a host to connect…
[20:30:01.818] Warning : Render host bobby (127.0.0.1:20701) is not responding
[20:30:01.821] Warning : Server dropped and there are no more render hosts that can work on the scene. Waiting for a host to connect…
MAX ended up going into not-responding. I let it sit all night and it never loaded into Vantage. I just tried a simple scene, and it worked. Maybe, I ran out of video memory of yesterday’s model. However, I successfully rendered a much larger animation earlier in the week. If it happens again, I’ll pay notice to the Vantage menu messages. Thank you.
I tried a new project tonight and nothing is working. Prior 2.0 worked fine on similar projects. I got long export times, thing like 3hours. I’ll restart and it’ll say exporting done, but nothing happens in Vantage, and I have also gotten .net errors.
If it is still happening in 1.8.6, when it worked before, then it may not be related to Vantage. Can you please send us a sample scene where its easily reporoducible?
I just ran an animation on a simple scene (just a gray-scale house) and it works fine. The odd thing is when V2 came out I rendered a heavy scene, heavier than the last two I tested, and it worked just fine. Something is causing the unknown error.
I turned off Forest Pack Pro and everything worked fine. I turned the grass back on, and my link broke. I relinked and it exported, but Vanatge didn’t update. A lot of warnings, but no errors. I guess I shoud look into Chaos Scatter to see if things work better.
Just an update, we found that firstly the whole scene requires a lot of CPU RAM to render, more than 64gb, and secondly the Railclones sometimes can cause constant restart of the sampling, and thirdly when all forest and railclone objects are visible Max becomes really unresponsive, which may be caused by the constantly restarting of the sampling. We will look further into it and tell you when we find something new.
I don’t have any issues rendering them on my CPU with 64Mb of RAM. I have rendered larger scenes in Vantage without issues. I tried collapsing the Railclone items as well.