I’ve been using Solaris and one thing that really bugs me is that the the viewport rendering changes when I disable the viewport high quality lighting. For example if you switch to headlamp mode it removes all the lights I’ve created for the render.
The reason I do this, is because it’s easier to place lights while I can see my scene. So I usually split my viewport to into 2 windows 1 is camera view with live rendering and the other is just the scene viewport unrendered where I can move around the scene and adjust lighting positions. The problem is the scene is so dark when I se it to “realistic lighting”
Is there a way to detach the viewport preview from the render preview including the lighting checkbox and material checkbox?

