I’m in a hurry: how could I create infinite reflections between two reflective planes and one of them with transparency?
The idea is to get infinite reflections where each reflection fade out in each iteration…It’s like trying to achieve a sensation of movement with a few frames…But they have to be seen only in the mirror plane.
I expected to create reflections between the two planes practically till the infinite varying the IOR in their reflection properties panel.
I attatch the result (only one reflection in each plane, 2 reflections in total) and a simple scheme of the main idea.
Since you’re in CG world, you don’t have to follow real world limitations. Use two perfect mirrors without any opacity and a camera clipper in order to see through one of them.
The problem was that I don’t know why the object of behind the mirror plane didn’t was well meshed and the mirror material didn’t work ok because it was like if both material and meshes were transparent at the same time.
The fact is that I changed the mesh of both objects and keep the settings of the materials, leaving invisible to the camera the first plane.
And “voilà”: infinite results depending on the IOR of the reflection property in both materials.