Image cell people face the camera

Hi,
How do you guys do this. I like to use batch render to render 4 different camera views, but my people (texutred 2d planes) of course face only one direction. I usually rotate them for every view, but is there a way for this to be automatic?

thank you

You could use a LookAt constraint and animate one camera across 4 frames to match your existing cameras.

Hm, I guess, but that’s kinda the “hard” way of doing it. I would also have to animate my cameras FOV, and then problems if I want to readjust one of them…hm, just seams too much of a fuss. Any other way?

Facing Particles would be the only other way, or use 3d people…
Look at constraints are based on cameras. You could also manually animate the bill boards,
but the easiest way is to animate the camera…

Thanks for the suggestions :slight_smile:

Other than Evermotion, can anyone recommend other 3D people?

Thanks