Thank you very much for your feedback.
It looks like a bug - saving with native Max Frame Buffer works correctly but with VFB something is wrong - I’ll report it immediately.
As a workaround please use MaxFB for now - I’ll inform you as soon as we got this fixed.
Edit: With more in depth test we found out that this is working correctly - the problem is that when you save the image from VFB , Vray continue to write in that image until RT is running - in other words the image is locked until RT is working. Once you close RT session - you will be able to open the image, and you will have all refinement from RT even if the image is saved long before RT is closed.
Well there are no images saved in my Folder even if i render only a single frame, and since i am rendering an animation of around 200 frames RT doesnt stop working and will never save out the image, maybe the last one.
Also my RT settings are set to 48 max paths per pixel for test purpose to prevent it from endless refining.
I am kind of stuck here !
As i said it only autosaves files throug max output. Neither Vray raw image file or Split render channels is saved out.
It works from VFB window - but it seams that it doesn’t work from VFB rollout.
I already made a note about in in our system - and I’ll inform you as soon as we have it fixed.