Import materials from vrscen file?

Hi All,

sorry of that is a stupid Q, i am c4d user not max.

i needed import the materials from a vrscene into max, so they become normal vray mats in my max scene.(we have materials in c4d vray that we need 1:1 in the max scene., i want to use the vrscene from c4d)

any ideas? i see only the vrscene importer node, but this keeps it as a closed vrscene which isnt what i needed.or is there a way to convert the vrscene to normal max elements? in c4d this is possible(vrscene to c4d scene)
might the enscape vrscene importer work?

hope there is a way i oversee,:slight_smile:

thanks for help!
Stefan

You can load shaders from .vrscene files through the VRayVRMatMtl.

Sorry to say, no. This article should be helpful.

ah thx didnt knew it takes also vrscenes, thanks!

i assume this is then one by one material only, but it helps:)

best
Stefan

ok i tried but sadly this again only connects it and not makes an editable vray max material. is there anyway to convert the vrmat into a normal material which can be further worked on(classic vray material)?

Just tested the Enscape .vrscene importer and it seems to work. Try it.

really? we actually tried a vrcene from c4d and it came in as empty material. we might try again if you had an ok result, maybe i did over see something,
(or it might be c4d vrscene in special are slightly different? we used mostly bitmaps so in theory should be easy materials)