Trying to import materials back from vrscene file(exported from houdini) fails with this error:
I’ll fix this, but I’m really not sure how you are gonna use that node… It’s a node that represents Houdini geometry material assignments and is SOP dependent…
Also I’m really not a fan of import workflow… and didn’t want to implement it at all… may be we could better think of some material referencing rather then importing?
Honestly, was just testing it out. Proxy material assignments are painful now, so i was looking for other options, to use with vrscene. Console said - report it, so i did ![]()
psanitra, appreciated =)
