# impossible rendering times on interior scene

**URL:** <https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793>\
**Category:** General\
**Created:** [August 17, 2004, 11:10pm UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793 "2004-08-17T23:10:44Z")\
**Posts on this page:** 6\
**Page:** 2

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**Author:** ![natty](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/natty/32/22731_2.png) [@natty](https://forums.chaos.com/u/natty)\
**Post date:** [August 20, 2004, 5:30pm UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793/21 "2004-08-20T17:30:52Z")

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in this situation yes . .. not all the time depends on the scene …

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**Author:** ![TRGraphics](https://avatars.discourse-cdn.com/v4/letter/t/7ea924/32.png) [@TRGraphics](https://forums.chaos.com/u/TRGraphics)\
**Post date:** [August 21, 2004, 11:59pm UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793/22 "2004-08-21T23:59:22Z")

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Why don’t you just use the override materials under global switches instead of changing all the materials in a scene?

All you do is set up a vray material and set the color and then select that material in the material override slot and your done. This is for 1.4570 only. It changes all the materials in the scene to just the one. Takes about 30 seconds to do.

Tony

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**Author:** ![natty](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/natty/32/22731_2.png) [@natty](https://forums.chaos.com/u/natty)\
**Post date:** [August 22, 2004, 12:22am UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793/23 "2004-08-22T00:22:41Z")

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yes you are totaly right Tony… old habits and all

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**Author:** ![TRGraphics](https://avatars.discourse-cdn.com/v4/letter/t/7ea924/32.png) [@TRGraphics](https://forums.chaos.com/u/TRGraphics)\
**Post date:** [August 22, 2004, 12:32am UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793/24 "2004-08-22T00:32:06Z")

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I was wondering if you were having a problem with using it with lightmaps. It’s a bit quirky for me. I have to set the color to 180 to get the proper amount of light that will be in the scene. If you set it to pure white it blows out the lights in the scene when using lightmaps.

Tony

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<div class="post-metadata">

**Author:** ![natty](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/natty/32/22731_2.png) [@natty](https://forums.chaos.com/u/natty)\
**Post date:** [August 22, 2004, 12:39am UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793/25 "2004-08-22T00:39:41Z")

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yes that can happen very easily but if you find that right light balance when setting up a scene with pure white, i find it works for the textured version of the scene … the correct light balance.  
This is how i set up all my scene’s … then test rendering is a lot faster

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**Author:** ![Frances](https://avatars.discourse-cdn.com/v4/letter/f/ea666f/32.png) [@Frances](https://forums.chaos.com/u/Frances)\
**Post date:** [August 22, 2004, 12:53am UTC](https://forums.chaos.com/t/impossible-rendering-times-on-interior-scene/4793/26 "2004-08-22T00:53:49Z")

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Good to know that the override material feature is coming with 1.5.

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