Hi,
I know that including or excluding object from lights can slow down render, but 2h render can become 6 hour render only because of this? Is there some way how to fix this and why its so render time heavy?
No one has anything to say?
Hi, thanks for posting. There could be big differences.
For instance a simple scene like this
If we exclude one of the boxes the render time is 5 minutes but with both boxes included the time is 7 minutes (10K resolution with high settings).
We might need a scene in order to help you better. Please archive it and send it here or through the support contact form.
It’s not possible to send it’s heavy and connected to too many assets. But I don’t have problem to not use include/exclude, I don’t like it myself and I’m not using it. I just want to know where is the catch and why it’s slower, to understand it better. Thanks.
