Include in lights is ignored by SSS objects

Hello,
10 moths ago in V-Ray 5.20 we have an issue that Vray lights with object includes are ignored by objects with SSS material (fast,alsurf,vrmtl). I consulted it with support, it has VMAX-12526​ ID. Now in V-ray 6.1 its back :frowning: Not sure when its came back or if it even was fixed, because we finished the project and forget about it :frowning:
Please help its a critical bug.

Hi, thanks for posting. The issue is logged for review. As of now it’s status is “unresolved”. I will add your thread to the issue and lift it’s priority.

Thanks. I hope it can be fixed soon.

While we are looking into this, note that for the moment lights include/exclude will work fine with the default “Uniform” illumination model and VRayMtl sub-surface scattering.

Best regards,
Vlado

Unfortunately we use VrayAlSurface everywhere :frowning: