Incremental Irradiancemap and Face-Me components...?

I was planning on using Incremental Irradiancemap for a series of scenes I’m going to render, would face-me components cause problems..?

Re: Incremental Irradiancemap and Face-Me components…?

Yes, it would. The only way you can effectively use IR maps from multiple camera views is if EVERY piece of geometry is in EXACTLY the same place. Therefore, any change in position that your FaceMe component would have would throw off the IR calculation.

Luckily though (maybe not, but whatever), if you run the scene with the animation trick to batch render those pages, your FaceMe components won’t update, since we don’t retrieve scene geometry from page to page during animations.

Re: Incremental Irradiancemap and Face-Me components…?

That’s what I suspected. :slight_smile: