Individual Camera Res

I don’t know if this has been discussed but having individual camera resolution settings would be great.

You can look at rpmanager… great tool…

Do you mean lens/film gate presets? Like the max camera?

If so they would be handy

i think he means pixel render size on a per camera basis.

You can use batch render for that, really.

yeah I can and I do use batch render I just keep thinking it makes more sense to have it as an individual camera setting than a global. Its just how I think.

I kind of see Sawyer’s point. Many times I have scenes where some cameras are set up for portrait format others for landscape. It’s a pain to change the render settings to get the correct safe frame in the viewport everytime you change cameras. Perhaps the camera needs an aspect ratio setting?

This might be more of a Max withlist instead. But odds are the Chaos Group will solve the problem long before AutoDesk.

The lens/film gate presets is probably the only thing I miss from the standard max cams when using the phys cam.

I use the batch render to override the camera resolutions, the only down side is that the viewport safe frames don’t use the batch render resolution so one still has to be changing resolutions per camera while working to set up the different cameras.

PixelJockey’s got it.
I also wish it would do that. I do think that’s more of a max thing though. I wonder if Chaos can do that or not.
I would definitely like to see safe frames for each camera in the desired aspect ratio in the viewport all at the same time.

Many times I have different cameras for different ratios as well and I have to go change the resolution to preview what it should look like. Well, what if I’m trying to place the objects/cameras so that both shots work? It’s hard to do because you have to keep flipping back and forth.

If chaos could do something I think that would be great, but i wouldn’t be surprised if it’s just not possible from their end without causing undesirable problems. I’m afraid this might just be one for Autodesk. So maybe we’ll see results in 2018 or so. :roll:

rpmanager :slight_smile:

I didn’t think rpmanager showed you a preview in the viewport in real-time. I thought it was just a more advance batch render tool created using max scripts and photoshop scripts. I thought it was all stuff you could do yourself, but it made it more of a batch process and “simpler”

You can do it yourself, just need to load a different render preset common tab, easy to script and quick too…

just to make sure…
Am I correct in thinking there is no way to camera match an image where the photographer messed around with the camera back angle and position?

well… rpmanager lets you store specific aspect ratios per camera, in the layer pass. As long as you have show safe frames in the the current viewport, when you click through your different passes, it will automatically update your current view to change camera and aspect ratio. I assumed that’s what you want.

not quite what I’m looking for.

I’m looking for something that will show safe from for whatever camera is selected, not whatever rendering preset is selected.

I’d like to see both cameras safe frames at the same time while working so I can see what is in/out of frame and how it looks in the shot.

Something like rpmanager seems like the sort of setup I might do closer to rendertime just before submitting. it has it’s place, although way too expensive for what our workflow, but it doesn’t seem to be something I would use in the middle of a process much.

rpmananager isn’t just a render preset manager per se, though it would be strong overkill if you used it JUST for what your asking for. Just to clarify though, when you select a pass in rpmanager, it transforms your view to the camera you specified in the pass. So I think it would do what your asking for.
Though I have to agree, that I tend to start setting up rpmanager close to rendertime. Though thats just because when you start setting up visibility sets and custom object parameters, making alot of changes/additions to your scene, can cause headaches if you don’t keep rpmanager in mind when you do it.

Anyways, it would appear rpmanager isn’t what you need, so Ill shutup about it lol

Percydaman is right RPmanager is the tool you need…

Its long time wish of mine that render settings become notes that can be linked to cameras.
Also Cameras could have some sort of ‘overwrite’ where settings can be manipulated like:

Time segment of the camera.
Size of the image
Output path. (I hate to do this again and again.
Vray setting.

etc.

Maybe… someday…

you could certain have TWO cameras now with the ‘draft’ and ‘production’ buttons i never otherwise use :slight_smile: