I think Vraylights can be inprooved very much by:
Adding a cylinder type
Adding a target type such as with spots or directs
adding a mapping feature
volume lighting/fog (this may already be possible I dont know)?
I think Vraylights can be inprooved very much by:
Adding a cylinder type
Adding a target type such as with spots or directs
adding a mapping feature
volume lighting/fog (this may already be possible I dont know)?
I agree.
the vray light is something that could really use some new additions.
I’d like to see a bit more visual feedback like maybe a decay gizmo that you can adjust which takes into account inverse square fall off and adjusts the light multiplier accordingly.
the same visual feedback could also be added for the vray camera which I think should be implemented in the viewport (as in Brazil) so you could set up dof more easily.
Vance MIller
A room for IES files would be nice too
and interpolated shadows (I ve ask this already thought)
Gonçalo