Hello Enscape Community,
I am currently working on my bachelor’s thesis, which focuses on real-time rendering engines, and I am particularly interested in the technical aspects of Enscape.
Could you please provide information on when rasterization was first implemented in Enscape? Additionally, is rasterization still a core component of the rendering technology today? Any insights into how rasterization contributes to the rendering quality and performance in Enscape would be greatly appreciated.
Thank you for your assistance!
Best regards,
Nina