inserting a model into a 360 image

I have a 360 spherical pano image and I need to place a building into it, and render it out such that the output is the same as the original spherical pano, just with the building in it.

I know how to get the pano into Corona in 3ds Max, and I can render a nice view of it, no problem. The challenge is: how can i match the output to the spherical pano that I’m using as a dome background?

The spherical pano is of a job site. A drone captured images from 400 ft up and they were stitched into a 360 pano. I need to place a building on the site. The idea is that you’ll be able to view the pano photo with the rendered building in it and not know that it’s a rendering.

I can find nothing about this anywhere. Any ideas?

Hi. JCdeBlock showed some examples here: https://forum.corona-renderer.com/ 360 photograph combined with CGI #msg70544

He also described his workflow in this thread (reply 5). From that description I would say, that you shouldn’t use dome mode, but instead use a spherical environment with a shadow catcher plane.

But take a look yourself :smiley:

Hope it helps

Thanks for the direct…I’ll check into it!

UPDATE:

This link was extremely helpful. @JCdeBlok was extremely helpful and now I know how to insert CG into a 360 photo!