I am trying to build a simple scene - 10million points with a (lo) pighead instanced onto each one. This doesn’t seem like a big ask, but I just cannot get it to render. Houdini just crashes.
How would I do something like this?
1 million is no trouble. 10M I get instacrashes.
Missed a zero in your original post.
Ok, 100M piggies in LOPs now,

In OBJ level I would never even try this number of instances, not because of the render but of how Houdini stores all that data, not even the viewport can handle that amount of data, instancing is one of the many payoffs of moving to LOPs.
In LOPs, I had to set the Pig head as a render purpose because having that amount of data in the viewport is also nont ideal, but with IPR, moving the camera and interacting with the scene is not an issue at all.
You might want to consider packing that amount of intances into an intermediate vrscene, we did that in the past for larger instancing setups in Obj level, that way you don’t have to deal with the Houdini data.
Best,
David.
Hrm ok. We are currently building out our USD pipeline, we haven’t made the switch yet. Thanks for testing.


