Instancing with Max 2012 - what?

I could always instance objects, but still assign different materials to them afterwards without any extra steps. Now suddenly, when I assign a new material to an instanced object, they all change.

Any way around this?

There should be a setting somewhere in the options of the old material editor (Material Editor window menu > Options menu > Propagate Materials to Instances).

Best regards,
Vlado

:sweat_smile:
thanks Vlado