interactive ramp like in 3ds max's falloff map

Hello,

is there a way to visualize interactively the 3 remapvalue curves for R B and G together in one ramp ( color and position ) just like in 3ds max’s falloff map ?
thx in advance

Turns out the max one doesn’t accurately map the gradient between 0 and 90 degrees anyway, falloff messes up! Someone else wrote an osl shader that does accurately work I seem to remember?

I’ve been using 3 separate colour remaps in Maya and it works just fine.

I’ve used the OSL shader in Max and it is pretty handy. https://www.sigerstudio.eu/shop/3ds-max/sigertexmap-complexfresnel/