Interactive render hangs on cancel

Upgraded to 1.5 yesterday, very nice indeed. One point that I have noticed is that I am experiencing a hang or crash on canceling interactive rendering. I have also seen a hang or slow while using the material editor at the same time. Max 2013 scene converted from a 1.3 scene. Any ideas? Known issue? 1.4 did not have this.

Thanks!

Does this happen also on other scenes or is it just this one? If it’s just this one, could you share it with us for testing?

I have not had a chance to try it on more scenes so I am not sure. However I deleted a bunch of tree proxies and it seems to have calmed down. I can share scene a bit later, how do I get it to you?

Hi Ondra, OK will send soon. I also noticed, again on max2013 that the selection box - e.g. drag a rectangle around vertices etc disappears while interactive is running. When it is not “interactiving” it comes back :smiley:

cannot reproduce