I am just diving into the Corona’s node material editor. Is it designed to work with interactive rendering? I have attached 6 diffuse channels to Corona Color Correct and when I make changes it has no effect on the interactive rendering. Perhaps it’s not supposed to work this way? Thanks, Kevin
Hi Kevin, I have just checked and can confirm that the IR is updating when changing diffuse textures. Perhaps you can upgrade to a newer release such as the V6 daily build and test that out?
Thanks Beanz. I think the problem I was having is that I had a C4D filter shader plugged into the Corona Color Correct. They didn’t play well together. Once I removed the filter, it worked fine. Kevin
Thanks for letting us know. ![]()
