Interactive RT with render nodes only

Is there a way to have the interactive renderer running on the render nodes only and still maintain interactivity in the scene?
It seems that active shade view ports or the interactive (play button) in the render buffer use the local machine, no matter the render settings.

If you press the render button in render setup then you can’t interact with the scene but it does render only on the nodes as per the render server settings.
I want to be able to work without slow down while the nodes render me a nice view port in RT mode.

never mind i figured it out - you need to make sure distributed render settings in the active shade target are setup.