Interior render and scene for you to test

Interior render and scene for you to test

Hi Comput,
    I have the following settings selected, (show GI only) (lights) (shadows)

Regards
MarkO

Interior render and scene for you to test

If you want to only show the GI then you must have some GI lighting. First turn on GI by going to the options → Indirect Illumination and click “GI” so it is checked. Then go to options->Environment. Here you should enable GI Color and then set it to whatever you’d like..

Your other option is to uncheck “Show GI only”. When “Show GI Only” is selected it ignores all direct light sources.

Interior render and scene for you to test

Hi Joe,
    Thanks for that I will give it a go and see how I get on, this is all so different from flamingo it will take a bit of getting use to.
Thanks
Mark O?

Interior render and scene for you to test

I have some troubles with this scene .
When the option “double sided” is select for the walls they look spotted ,when it’s turned-off , the whole image become extremly bright ?!?

Interior render and scene for you to test

… today I have extract the scene and open it and … I wonder me: why can I see the textures in the viewport and some in the rendering? The path of the materials are not right.

EDIT: At the wall is used a color value of 255. It’s not recommended for GI - the light will bounce to much. Better is to use a lower value like 200.

Re: Interior render and scene for you to test

hey guys. love your work. only just found this post and scene, but the scene-link doesn’t exist anymore. any chance some would like to re-post or email it as i’d like to mess around with it? cheers