There any script to flip all normals to the same direction, when an Autocad model is imported to 3DSMAX, because flip each normal one by one is a time wasting :?
Hi there,
just add a “normal” modifier to your object, active the “unify” switch
and hope that it works =)
cheers
The simplies way to do that is:
Convert to MESH - Select all POLYs - Unify normals…
That’s ALL!
Don’t need ANY mods…
:=)
Adding a modifier and collapsing the stack takes 3 clicks.
Collapsing, selcting all faces and unifying all normals takes 5 clicks.
So don´t fear the modifier the result is the SAME ! ![]()
:=)
Adding a modifier and collapsing the stack takes 3 clicks.
Collapsing, selcting all faces and unifying all normals takes 5 clicks.So don´t fear the modifier the result is the SAME !
THIS IS REALLY BRILLIANT !
I would have never thought of that… 1000000000x DUDE…
THAT’s Really COOL… counting your CLICKs, can be the FUNNY part of modelling… RESPECT for THAT !