IPR and VolumeGrid

I just want to see if this is a common procedure. I have a VolumeGrid in Maya and have connected a .aur sim file.
But I dont seem to get any update in the VFB for the VGrid when using IPR.

Thanks
All latest releases.

Hey, can you tell us more? When IPR doesn’t update, are you moving the camera around, moving the volume grid around, changing options of the volume grid, or something else? Also, what render more is the volume grid in - this is one of the most important factors that can tell us what is wrong - it is mesh, volumetric, ocean…?

Cheers!

Hi Svetlin.
It’s a pretty simple setup, I have a VVG with a single frame of simulation for a smoke sim, so no animation on the sim.
During IPR I want to adjust the opacity and colour of the smoke but have to render section to see any updates.
There is camera animation only with stationary sim in the scene.

Hey,

Unfortunately the color/opacity and transform changes won’t be updated when using the Volumetric render mode (this is still in the to do list). Adding one more vote for it.

As a workaround you could use Volumetric Geometry mode (note that this will render slower but should update in IPR - you can find more about it here - V-Ray for Maya) or use V-Ray GPU IPR.

Thanks Georgi, great tip, I would never have thought that, cheers.