IPR crashes and hangs with simple displaced objects

I’m getting hangs and crashes with IPR and Vray displacement in my current scene. I’m using a noise map as a displacement on a simple subdivided cylindrical primitive (3d displacement to be exact). If I adjust the output curves in the Noise map, Max immediately crashes. If I adjust the Low and High parameters of Noise Threshold in the Noise map, VFB hangs and I can’t close it or stop IPR.

Software and hardware - please check signature.

Hello,

Thanks for the pointer - I think I managed to reproduce the crash with the output curves. Will write back when I have some more info.

Best regards,
Yavor