IPR: Vray light gradient map crashes max

Adjusting a gradient ramp instanced into a vray light texture slot crashes max in IPR. Replicated this a few times.

Is this a known issue?

Next 1.1 Max 2019

I can’t reproduce it here. Can you send me a scene? Maybe there is something specific in it.

Sure here you are.
BatmanCave.zip (179 KB)