irr. map only renders one pass?

It seems like vray has decided (for one specific scene) to only want to render one pass for the irrad. map.
I may have accidently stumbled across some checkbox without knowing it or it may be a bug.

I haven’t really studied the behaviour of the render up close but the higest pass is definitely calculated. I’m not sure though if it actually rendered all the passes (hidden?) or just the one, but it does say “rendering pass one of one”.

Is it a bug or is it me, never experienced it before?

cheers,
K.

hmm..maybe you have accidently checked distributed rendering, as i recall this will do what you describe.

You unchecked ‘multipass’ in you ir map settings. It happens to me all the time…

super!.. it was the multipass, never seen that before.. :expressionless:

thanks for your help!

cheers,
K.