As the title suggests I’m wondering if there is a method for making pheonix fd behave like soil. I’m doing an animation which requires the ground to be dug up, in my head I’m thinking somehow that a liquid simulation can be altered to do this…any suggestions? Thanks.
Hey,
Phoenix would not be the best choice for this setup. You can make the liquid simulation behaving less like liquid in two ways - you can make it look like sand, but particles will not stack on top of one another: https://www.youtube.com/watch?v=R13ItKDMRW8&ab\_channel=SvetlinNikolov
Also, using high viscosity, you can make liquid behaving more like a solid, but separate chunks will tend to stick to one another, so this won’t be good for soil either: Phoenix for 3ds Max
Maybe tyFlow would work for you?
Cheers!
Thank you Svetlin.
Yes i’ll give tyflow a go then. Thank you for the response and the additonal info.
Andy
Good luck, hope it turns out well!