Is there any OSL code that can enable Vray to achieve the effect of MatCap

Redshift recently released the MatCap shader. Do vray use osl to achieve the same effect

Hi, you could try this setup.
In VrayOSLTex load the OSLBitmap.osl(1). For UV Coordinates use UVW MatCap(2). In File name link a VRayBitmap with your texture (3).

Thank you for your reply. This method is feasible

Hi,

May I know where can I get the OSLBitmap.osl?

PS: I found it