I can’t seem to scale the “Fogscatter”
Where could i find the volume size, or can i change this in the .vrscene.
Cause it seems to work only when i’m within a certain region of my object and my light.
Thank you,
O
I can’t seem to scale the “Fogscatter”
Where could i find the volume size, or can i change this in the .vrscene.
Cause it seems to work only when i’m within a certain region of my object and my light.
Thank you,
O
Can you explain a bit? I don’t quite understand what you are trying to do.
Best regards,
Vlado
I’m making a “spotlight” or “vray rectangle light” and adding
a “vray fog scatter volume” to my render settings.
When i render in with my camera within a range of 40 cm of the object
the render works,
If i go further away with the camera lets say 1000 cm .
(but even i think 100 cm away)
The image will render black, cause the Lights / volumes diseappear.
I remember one of you guys, telling me that the “vray fog scatter” has
a size (aka coordinates), so my question is if i can make this bigger
so the fog/ light don’t disapear,
Thank you, (hope this is more clear)
O.
Just curious if the problem was explained right ![]()
Yes, but I’m having a difficulty to reproduce it - is it possible to get me a scene to vlado@chaosgroup.com
Best regards,
Vlado
I’ll see if i can make something magical , thank you !
send it in a few.
O.