Just playing with the umbrella HDR’s I made and revamped an old material with the new SSS2 material. A couple of renders comped and some further post work in Photoshop. Nothing too crazy but I haven’t really posted much CG stuff in a long while.
very nice, I can say that this is the best looking sss I’ve seen in any render. Looking at sss gallery examples from other software (brazil for example) really reconfirms that vray is just the best, period. nicely done.
Thanks guys. I can’t agree that this is the best SSS example out there, not by a long shot, but I do think Vray does a pretty damn good job of it I have been testing it against one of the unbiased engines over the weekend and I prefer the Vray version, aside from rendering faster.
I’'m planning on rendering a couple of characters i’ve been modeling, looking forward to using the new SSS i know in mental ray’s u can layer actually texture, need to look into this. What you have done is promising