Jittering liquid

Hi,
If you look at the bottom left orange liquid goes down fine but it jitters a lot no matter what SPF or whatever. Liquid is inside the sphere about 2 meters in diameter. How can I make liquid less jittery? Thanks
FullSizeRender(2).zip (147 KB)

Hello,

Can you show us the settings in the Grid rollout and the Dynamics rollout of the Simulator? Is this using a Phoenix Grid or Particle Texture?
Are you using any speed below 1 in the Input rollout?

Thanks!

Hello,
I attached the phoenix inside 3ds max scene Thank you
jitter.zip (959 KB)

Thanks for the scene - the settings look good in general. How about if you raise the scene scale a bit or lower the time scale slightly?

You can try the tips from here as well - Phoenix for 3ds Max