Jizai Kannon

Hello, this is my hobby work.

Modeled with ZBrush, painted with Substance painter, loaded with UDIM in V-Ray.
ZBrush high poly converted to proxy after decimation.
(At this time, I discovered a weakness in Chaos Corona that prevented me from creating proxies with very large meshes.)

Unfortunately I can’t bring it to Chaos Vantage because it uses a UDIM workflow.

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Very well realised and a lovely paint job! :slight_smile:

Insane! I would love to see your process. I mean, do you start with a lump of vurtual clay and start pushing and pulling?