Joop! Parfume Flacons

These are the Designs from Peter Schmidt Group. They do Flacons for Joop! - we rendered them with Vray 1.09

For these kind of renderings a Studio Setup is very important. Here’s our for you guys: Studio Setup.
The qmc sampler is lowered and in this Scene only Imap is used. Cause it’s an interiour you can speed up the rendering significantly with photonmapping/lightmapping.
Good Luck!

congratulations

congratulations for the quality of your works

excellent jobs

and thanks for the file

very nice. and thanks for sharing the scene file

Yes indeed - very nice - thanks for sharing!

vry beauty and thanks for sharing, very cool

Vince

beautiful work.

It’s great for some work that I have to do next week!!!

Thanks very very much for sharing!!!

BTW, great work, really awesome!

Joao.

great work Geddart :!: :!:

really looking good…did you hvae to do much photoshop work to these?

also thank you much for sharing your scene setup..

paul.

awesome render!!

And thanks for the scene setup, very good stuff.

Excellent, and thank you very much for the studio setup ! very interesting.

Regards,
Chris

The guy does know how to make glass..
Really nice

The guy does know how to make glass..
Really nice

Your work is really better than studio potograph. Totally controlled in lights and reflections. Simply beautyfull.

Hey Guys Thanks a lot for your comments! (especially Yours cesare monti… we looked through a lot of Photographs to get the look right :wink: )

The Flacons are all modelled in Rhino - then we got them into max via the Power Solids (Demo). I did the Studio Environment, most Materials and the Render Settings. What we got with Vray was already very good. Another guy here made them even more shiny with Photoshop then. There was quite a bit Photoshop work in some of the Pictures. We took the Normal Channel to put nice Highlights on some Edges. We also added a glow around the Flacons as well and adjusted the colors. However the main part is done with Vray. Would like to see you’re work when you put something in the Studio. :wink:

Here’s a cropped Part of the First Flacon in 100%:

Nice scene Geddart, and nice renderings too !!!

This one’s for you :wink:

Hey there - thank you Gijs, really cool Image!

I like the green tone in the back together with the red Glass - looks like an anomaly in the matrix. :wink: Maybe a bit of Lipstick at the Top Edge of the Glass would be the Kicker.

I see this Studio setup might be really usefull!
Keep the pictures coming ppl!

thats great, amazing renders

Just terrific work!!! :shock: :smile:

congrats

marc

your glass materials are flawless - awesome job. Makes me realize that I need to stop blaming the program for not working and actually start blaming myself. gasp!

thanks Geddart for the setup file,
your renders are absolutely beautiful, can I ask if you had a seperate mesh for the liquid or did you do it apply the liquid material to a selected faces of the bottles.
here is my attempt

cheers,
Tom182