Hi Pierre,
I’ll try to answer to all of your questions;)
1- I would say follow an advanced course, there are some basic free tutorials but many of them are not correct or up to date, so be carefull.
Also, V5 is around the corner and all the existing training is for older version (included our), it’s much better to wait a few months for updated courses.
Then you have this forum, there are quite a few talented artists and many of them will be happy to help, Chaosgroup developers are here to help as well.
2- Personally I would say yes, if you start to use 3.7 you will need to learn everything again with V5 since it’s really a brand new software.
Even if Vray5 it is not 100% functional it should be good/stable enough for average works, here is a scene I’ve made during the alpha testing and I’ve had no major issues: https://forums.chaosgroup.com/forum/…5-for-cinema4d
To start using V5 we have some quick introduction blogpost: Blog - 3D Tutorial and Beyond and videos on our channel:
https://www.youtube.com/watch?v=znh5UW\_0x5Q
As said those are just quick start videos, but we will offer a very advanced course as soon as Vray5 is released.
3- Don’t waste time on render settings, default are usually your best bet. I use progressive for quick tests and bucket sampler for final images, just tune the Antialiasing threshold until you get a clean enough render, then use denoiser to get rid of the remaining noise. You also have IPR for interactive editing, it’s very fast.
4- No, there’s no such a tool as far as I know, even if does exist it would be nearly impossible to get decent results(except for very basic shader setup), plus keep reusing old materials is the best way to NOT learn a new software and improve your skills.
Rebuild materials from scratch gives you the opportunity to discover new things and become a better artist over time.
5- We do sell Vray shaders but to be honest I would not advice to purchase them right now since they are made on the old version and will be largely incompatible with the upcoming release, of course this is true for everyone who sells Vray for Cinema4d shaders, not just us.
My advice is to wait for proper Vray5 shaders otherwise you will waste money IMO.
We are already building high quality material collections for Vray5, if you want to test some of our shaders (here you can see something we are working on: https://forums.chaosgroup.com/forum/…ng-with-metals ) or you have question about V5 material system let me know and I’ll be happy to help.
We have also made a quick introduction video:
6- Yes, Vray comes with is own Distributed Rendering system, is not ideal for animation but for still images is a lot faster compared to Team Render.
7- This should not happen, I don’t know what’s going on but textures should be always visible except for some special shaders. If needed post the scene and I’ll let you know where the error is.
8- Volume effects are not integrated in the light system, on Vray 3.7 you have several options, from the volume aerial perspective for quick atmospheric effects to proper volume with scattering using environment fog or volume material.
On Vray5 for now you only have volumetric fog, we talk about that here in our blogpost: https://www.3dtutorialandbeyond.com/…enderelements/