With Corona, you don’t just get the software, you also get the team behind it. Using the software will teach you about that, but how do you get to know about the team?
That thought gave us a new idea, “Know Your Devs”. Here’s how it works:
Ask your questions in this forum thread
We’ll leave this thread open for 5 days, to give you time to ask your questions, then we’ll lock it
The developer will take a look through and answer the interesting questions, which we’ll publish in the Corona Blog (probably a week or two after closing the thread)
If it’s successful, we’ll repeat it for another developer!
So, what about that “interesting questions” part? Here are some guidelines:
Please post only personal questions or questions about inner workings of the team. You can already ask technical questions in other parts of this forum, and this is about getting to know the developers as people.
Keep your question relevant to the particular developer.
Only ask, don’t answer - even if you think you know the answer!
It will be up to the developer to choose which they answer and which they don’t.
With all that out of the way, please welcome our first developer to the Q&A hotseat… Ondra Karlik!
thanks Tom, this is kind of thread is a great idea!
i’m moreless with rozpustelnik,
Ondra, tell us something about your hobbies & routines (non-coding).. =D
who knows that you’re a guitarist out there like TomG
Everyone knows Corona is beloved by people in Archviz. And in other familiar fields as well, of course. But what do you imagine is the most eccentric use of the renderer?
What led you to believe that you could build a new render engine that could compete with the giants? I’m interested in the specific gap you saw, and why you felt confident that you could fill that gap? In other words, what did you know that seemed like nobody else knew?