L-motion sketchbook

Mostly gamma corection and spot expousure.

Aaaaaand the final renders.

Whole scene 1800 M polys rendertime 2h 2k resolution.

PT PT GI\AA 16 MSI 20 LSM 10



Finaly we got some spare time to play with animation. And wa are planing to finish the preparations for the render this week.

For now sneak peak preview.

C&C are always welcome here.

Testing noise reduction in post pro.

Using AE+Neat video 3.0

First image is just with post procesing in mgic bullet and photoshop

Second is postprocesd in AE and MB.


Version without NR, looks muuuch better to me. I can’t stop wondering, why people so much prefer plastic smoothness over slight noise. IMHO, former almost always looks artificial, while latter gives impression of details.

How far with the car animation?

Somewhere in the middle, Somehow we got a hell lot of things to do on this week and did not managed to finish the animation on time.

Version without NR, looks muuuch better to me. I can’t stop wondering, why people so much prefer plastic smoothness over slight noise. IMHO, former almost always looks artificial, while latter gives impression of details.

I am planing to usit only in animations, because of time\resource\noisy depth of field isues )

We are planing to render it on 8 xeons and 1-2 h per frame (i hope) or worst case scenario 20-40 min frame on 4 i7+1xeon.

While the problem with particles for the big animation is still solving, a picture from the recent proj.

First with no pp.

Render time 1.3 min.


Another sneak peak for animation.

Almost done with the animation.

optimised textures and geometry renders ~20 min per frame.

Hi Nekrobul, you have nice sets of render here. i like your exterior. looking forward to the car animation :smiley:

Thank you, i am hoping to finish it ASAP. Actualy i am beeng riped apart between couple of exteriors and animation.

BTW - speaking of insane numbers of gometry, i don’t think V-ray can handle this.

Meanwhile.

Last image without PP



Early tests from the new scene.

PP is nothing special mostly coloristics.


Renders from today.

Will be happy to hear C&C



Preview of the intro for our studio we are working now.

Still a little draft.

Preview rendertime 50s-5s per frame.

Couple of frames from today.



Hi…Love these Images…great renders…i like 3rd image most…if you don’t mind, can you share your wooden floor material here?..cheers.

Hi, thanks.

Sadly i cant shere this texture i am using it for comercial propouses.

I can dive hint, i used Corona AO for the reflection, reflection glosines and difuse with bitmap in radius slot.

Didin’t had much time to upload pictures from latest works.

Here compilation of fineshed and still unfinished projekts from last month.