back in business finally… got a couple of new jobs… Be gentle… been away for a while… ![]()
Got another version with cedar shakes and different roof
good to be back… ![]()
grass cud have been better i think..also lighting of foliage in front end not matching with house.. excluding these i like the house render.. one more thing.. reflection of glass.. which is reflecting nothing but the empty plane.. may be some environment wud have made it look better.. IMO
good job Eric and welcome back. Your glass would be easy to select in photoshop. Once you select it just cut/paste some interior images and layer a reflection image over it using a blending mode. You can do the same for your pavement… just cut/paste/blend…[quote=“EricCamper, username:EricCamper”]
back in business finally… got a couple of new jobs… Be gentle… been away for a while… ![]()
Got another version with cedar shakes and different roof
good to be back… ![]()
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Interiors… good idea… On the grass, I gave up doing displacement as I can never get it right… if anyone has any good ideas, let me know… thanx
here is my lame attempt at showing you window masking
http://bobby-parker.com/window-masking/
hey displacement is so simple.. many videos on you tube explaining same. One such link here- http://www.youtube.com/watch?v=rJqnkeYIDZo
Eric, you would be surprised on what a grass brush in PS will do for you. Try painting some grass in where your grass meets your curb. First, I would raise your grass plane to the top of your curb, but once that is done. just paint some grass along the pavement line. You can adjust the brush scatter and use your shift restraints.
Hey Bobby, how about a grass brush tutorial? Somehow I never really grasped it with the PS brushes.
http://www.turbosquid.com/FullPreview/Index.cfm/ID/297329
this is a fairly old product that i made, but i often do grass like this. Since its a layer, i use the grass brush just to paint the edges where it meets architecture.
I’ll bookmark this for later - thanks!