Lbrush

I just tried out the LBRUSH plugin from joe alter.

Its beeing marketed as a face animation tool but i think its much more useful as a modeling tool.
Its just like ZBrush or Mudbox but as a modifier inside max so you dont have to learn a new toolset.

I created a simple demon head from a sphere but it crashed when i was nearly finished.
still it was a lot of fun and i consider buying when i need some organic models.

I also tried ZBrush but the interface and workflow is very different to what i am used to in 3dsmax.

You can download a trial version at www.lbrush.com

how does vray like it?

I would imagine Vray thinks, “hey, geometry is geometry”.

There’s a similar tool in polyboost - “polyshift”.

It’s a real timesaver.