LC with strip rendering problems

I noticed this topic was brought up a while back, but I never found a concrete answer. Anyone know how to solve the light cache stripping weirdness without pre-calculating the lc?

P.S. By saying “weirdness” I’m describing the different variations in shading when the strips are sewn together.

from what i understand you cant.
But you could try putting your setting so high that there is no noise and therefore no variation like a ir setting of -1,0.

realy best to just pre-calculate it