LED Screen

Hey all,

whats your best suggestion to render a big format LED screen, where you can still see the dots and the black space between?

I tried a light emitting plane behind a surface with thousand of holes, but thought the render time could be reduced with for example a RGB screen texture channeled on the light emitting plane. I havent found any Corona references though how that would work.

Thanks in advance!!

Sounds like the texture would be the way to go, as for any TV screen - create a plane, paint it with the Corona Light Material, and drop the texture in as input to that. You can then choose whether it emits light or not. https://youtu.be/y8L4Lfem1uA is an old two-part tutorial but still applies today too, for the most part.

Hey Tom,
thanks that makes sense.
And how would you achieve the LED appearance?

You can use Chaos scatter for that.


Lots of alternatives - you could just add that grid effect in Photoshop, and then that’s what gets used as the texture in the Light Material.

I think mosaic filter would give you more life-like result than simple grid overlay, because individual pixel must be uniform in colour, but otherwise i fully agree with Tom, as with almost everything in CG there is more than one way to skin a cat.

Might be useful, might be not, but a Corona/C4D user made something similar for a CRT screen. He talks a bit about it here. The end result was rather good.

Amazing thanks everyone! ill give it a try :slight_smile:

The easiest thing will be to use the texture as is, then map a Gradient/Gradient Ramp with radial gradient, optionally with triplanar or real world scale to set the size for LEDs.