Is this suppose to work now or is it still broken?
Switching the intensity mask OFF works for sure, but setting it on and giving a value, doesn’t. There is a difference between switching it on and off, but changing the value doesnt do anything.
I have an interior with the sky through the windows about 2.0
I have some globes inside where I pushed it up to get around 4.5 and some other that’s just over 1. However, the glare still effects ALL those in the same way, even though I set the Intensity in the mask all the way up to 60 to try and only get the globes to have an effect.
So I just figured out this has been broken for some time already from doing searches etc.
Honestly ChaosGroup! If you know a feature is broken then it should be disabled with a RED label or tooltip or something so we dont waste our time with it until its fixed.
Hi, I know it’s been awhile since this issue was initially reported, but please be patient. We definitely want to make those options available and fully working instead of moving them out of the UI.
I hate to sound like a broken record…but from what I understood at the Siggraph presentation Vlado did we have about one or two service packs left in VRay 3 before VRay 4 is this going to be fixed in this version of Vray?
I remember it breaking sometime after it was implemented into the VFB could it be put back like how it worked in VRay 2 as an effect??