Hey there. So I’m playing the the vray lens effects dialog, I have a sphere with stars on them that I have set the object ID to 0, I turn on glare and set the results to only glow object ID 2, but when I render it still glows the sphere with the stars. Any idea what I’m doing wrong?
It glows because you have Intensity mask enabled. The rule here is “apply glare on pixels with intensity above 0.10 OR pixels from Object ID=2” - there are objects with ID=0 but intensity above 0.10 so they have glare too.
Oh I see. So what I want is to “apply glare on pixels with intensity above 0.10 THAT ALSO HAVE pixels from Object ID=2”. It’s doing OR and I want AND. Is there any way to do that?
Hello,
Pretty interested as well by the “AND” behavior Neil asks …
The UI isn’t very clear on that point … at first, I guess most of users would consider it as an AND ! so did I for example, I found it to be the most logical, but apparently it’s not ;). Could you please guys do something about it ?
Trying to come up with a workaround for my issue. Is there a way to have the Glare ignore the background in your scene, if the background is setup as an environment map in the env dialog?