I am using Vray 1.5 - Max 2009. Trying to render a scene where aq light is shone through glass to illuminate a person behind the glass. The person is illuminated, but is compeltely grey. The light is blue coloured, but is not illuminating the person as blue. Can anyone suggest where I’ve gone wrong?
without seeing your light and glass material settings, its difficult to say for sure. But I’m geussing in your glass material make sure under refraction that “affect shadows” is ticked and also just below that make sure that affect channels is set to “all channels”
Morne,
thanks for pointing that out to me - all sorted!
Best regards
Kenton
