Got some serious prob with this fixture…
Can anybody help me out here.. did about everything you could imagine (I think).. I still get those blotches…
Saw the thread of Percydaman.. but I can’t get the light outside the fixture with refraction on ???.. I got it right somewhere between testing and suddenly something got wrong and couldn’t get it right…
Thought it would be something liket that in the end..
Gonna try it out natty.. thx again for the fastest repyl on the forum.. should be an award for that or somethin… thx
Heya da elf… didn’t mean to offend eyh… just wanted to be funny… :roll:
And euhm.. vekktah ??? search… indeed… ehhehe.. I posted mine 4 minutes later.. hehe.. Hey eughm.. Vekktah.. gimme that like fixture will ya.. hehe .. good model..
my lamp i just an extruded donut turned into editable poly with a tile-texture (bump and diffuse). I dont think it would be any good in a close-up rendering.
Well.. I made a simple donut.. extruded it.. scaled top vertices and applied a tiles map to it with adjusted instanced map into refraction and bump.. MUCH MORE SIMPLE damn..
ehhehe thx everybody..