Hi everyone. Is any way to separate lights in a scene (for further composing) without having to render them separately. I know there is light select render element but it has only raw, diffuse and specular options (for example in maya on max there is a total light render element option).![]()
Currently if you need the full contribution the only way is multipass rendering.
I’ll add a feature request to port Full light select mode to Blender also.
Nice.Thank you!
@kropaman Full mode for Light Select should be in next nightly build.
Hi. Its already here (from 23 march build). Thank you!