Light noise

There’s just gotta be some way to blur away the noise generated by VRay lights that have lowish subdivs. Don’t’cha think?

Store light with irr map if you want to blur it.. use high subdivs..

Well the noise annoys me the most when I don’t want to use GI and I just want to use a domelight on a scene. This is a lot of the time, like when I have animated objects that I want to comp into a GI flythrough.