Hi there. When I use lighselect from my render elements, objects that had a 2side material are not rendered. If I add a light behind an object using 2side material to recreate a translucent object this is not included in the light select pass from the light behind it. Any ideas? Is actually possible. I think I ask this question before.
Could you set up a simple test scene and then share it with us to better illustrate this?
A simple scene would help us understand the issue better. It would also be very helpful to know what V-Ray and Maya versions this is with and whether it’s the full mode of the light select. And also if it’s on the CPU or the GPU.