# Light\_Select Full mode and emissive materials

**URL:** <https://forums.chaos.com/t/light-select-full-mode-and-emissive-materials/83748>\
**Category:** General\
**Created:** [July 6, 2017, 8:15am UTC](https://forums.chaos.com/t/light-select-full-mode-and-emissive-materials/83748 "2017-07-06T08:15:40Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![elmiguel](https://avatars.discourse-cdn.com/v4/letter/e/c2a13f/32.png) [@elmiguel](https://forums.chaos.com/u/elmiguel)\
**Post date:** [July 6, 2017, 8:15am UTC](https://forums.chaos.com/t/light-select-full-mode-and-emissive-materials/83748/1 "2017-07-06T08:15:40Z")

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Hi,

I’ve been playing around with the new full mode of Vray Light Selects. It seems to work great whereas it seems emissive materials are not taken into account.  
Is it possible to setup an emissive RenderElement that has a full mode as well, so to use it like a light?  
We use emissive materials from time to time and the way it works atm it’s really hard to rebuild a beauty pass from all the Light Selects.

Cheers,

Michael

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**Author:** ![svetlozar.draganov](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/svetlozar.draganov/32/53004_2.png) [@svetlozar.draganov](https://forums.chaos.com/u/svetlozar.draganov)\
**Post date:** [July 7, 2017, 2:21pm UTC](https://forums.chaos.com/t/light-select-full-mode-and-emissive-materials/83748/2 "2017-07-07T14:21:28Z")

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Extracting light contribution from lightMtl with lightSelect is on our to-do list.
