How to get rid of this polygonal light/shadow issue? What is the best way?
from what i know you have to increase geometry subdivision, try a mesh smooth or turbo smooth on this object.
hope that helps.
Yes, unfortunately right now this is the only solution: https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180
But there is a chance that this will be fixed in 1.6.
Got it, thanks!
